DHSS 2012 Proceeding

Underwater Warfare Simulation In Distributed System With Delta3d

Authors:   Won Kyung Hwam, Yongho Chung, Young N. Na, Yongjin Kwon, Sang C. Park

Abstract

Forecasting performances of the weapon systems is very difficult to estimate as mathematical equations because there are many variables to consider. Modeling and simulation techniques have raised the optimal solution that can evaluate development and deployment of weapon systems. Simulation purposes are a decisive factor to design simulation systems, yet to develop a simulator for every single purpose is costly, un-swift, and inflexible. A distributed simulation system allows large-scaled simulations with economical input resources by linkages of existing simulators to the system, and it is also flexible and rapid to redesign the system for other purposes. This research implements underwater warfare simulation using Delta3D simulation game engine, originally designed for the military simulations, in a distributed system, and the simulation system interchanges environmental data due to underwater operations are mostly affected by environmental situations. This research adopts SEDRIS for environmental data and HLA/RTI for the distributed system.

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