Authors: Radek Novotny, Antonin Kavicka
In order to investigate or to optimize railway traffic and infrastructure within complex railway nodes (stations and junctions), computer simulation methods are frequently utilized. Relevant simulation models can apply different degree of granularity, which defines the level of details within the computer simulating system with regard to the particular object of investigation. For railway traffic simulators performing investigations on a mesoscopic level, it is important to support rapid prototyping of a target model in order to shorten the life cycle of simulation projects/studies. From that point of view, relevant track infrastructure submodels are supposed to be created quickly and efficiently. The contribution deals with the issue of rapid prototyping and verification of infrastructural submodels which belong to mesoscopic simulators focused on the traffic within railway stations and junctions. An appropriate editor of infrastructure provides a variety of sophisticated functionalities that support efficient and partially automated constructions of track layouts for different scenarios of simulation experiments.