Authors: Yuri Merkuryev, Jana Bikovska, Galina Merkuryeva
The paper discusses use of simulation-based business games for training and education in the area of supply chain management. It starts with a state-of-the art review of extant application of simulation games used for training and education in supply chain management, followed by description of a recently developed ECLIPS game. It has been developed within a European project for providing an insight into various aspects of supply chain management, with possibilities to analyze different supply chain structures and control mechanisms. In particular, application of the ECLIPS game to comparison of different supply chain inventory management policies, including non-cyclic and cyclic ones, is provided. For that particular situation, game rules and playing process are explained, as well as sample results obtained by participants are presented and interpreted.