Topics
Conference topics include, but are not limited to:
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Virtual (VR), augmented (AR) and mixed (MR) reality environments development and
applications
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3D objects recognition and processing (geometric modeling, methods for modeling and
rendering complex geometry, structure and behaviors)
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Advanced visualization and immersive projection technologies
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Collaborative and multi-participant VR/AR/MR environments
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Computer graphics and objects techniques (data and objects visualization and
animation
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Data visual analytics and semantics visualization
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Human-computer interaction (haptics, audio, and other visual and non-visual
interfaces)
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Immersive gaming and VR/AR/MR related edutainment
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Mobile VR/AR/MR solutions
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Multi-user and distributed VR/AR/MR systems
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Presence and VR/AR/MR related cognition technologies
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Technological, psychological and artistic issues of integrating VR/AR/MR objects
with real-world objects and environments
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Tracking, sensing and navigation VR/AR/MR objects
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VR/AR/MR applications in e-learning systems
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VR/AR/MR related modeling and simulation
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Holography systems development and use
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VR/AR/MR systems hardware and software
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Virtual reality and Art
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Engineering Art
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Holographic visualization